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With Mosh, you can put your laptop to sleep and wake it up later, keeping your connection intact. If your Internet connection drops, Mosh will warn you — but the connection resumes when network service comes back.

SSH waits for the server's reply before showing you your own typing. That can make for a lousy user interface. Mosh is different: it gives an instant response to typing, deleting, and line editing.

It does this adaptively and works even in full-screen programs like emacs and vim. On a bad connection, outstanding predictions are underlined so you won't be misled.

You don't need to be the superuser to install or run Mosh. The client and server are executables run by an ordinary user and last only for the life of the connection.

Mosh doesn't listen on network ports or authenticate users. The mosh client logs in to the server via SSH, and users present the same credentials e.

Then Mosh runs the mosh-server remotely and connects to it over UDP. Mosh is a command-line program, like ssh. You can use it inside xterm, gnome-terminal, urxvt, Terminal.

But mosh was designed from scratch and supports just one character set: UTF It fixes Unicode bugs in other terminals and in SSH.

Unlike SSH, mosh's UDP-based protocol handles packet loss gracefully, and sets the frame rate based on network conditions.

Mosh doesn't fill up network buffers, so Control-C always works to halt a runaway process. The Mosh package should be installed on both the client and server.

Please find your platform below for installation instructions. This is a standalone OS X package that will work on any supported Macintosh. However, if you are using a package manager such as Homebrew or MacPorts, we suggest using it to get Mosh, for better compatibility and automatic updates.

There is no "native" mosh executable for Windows available at this time. The Chrome version of Mosh is the easiest way to use mosh on Windows. Mosh is not compatible with Cygwin's built-in Windows Console terminal emulation.

You will need to run Mosh from a full-featured terminal program such as mintty, rxvt, PuTTY, or an X11 terminal emulator. Operating system logos are trademarks or registered trademarks and are displayed for identification only.

The vendors shown aren't affiliated with and haven't endorsed Mosh. Note that mosh-client receives an AES session key as an environment variable.

If you are porting Mosh to a new operating system, please make sure that a running process's environment variables are not readable by other users. The user can specify an alternate path for the mosh-server on the remote host.

The server binary can even be installed in the user's home directory. The -n switch is a synonym. Normally, logout or exit on the remote host will close the session.

More details can be found in the mosh 1 , mosh-client 1 , and mosh-server 1 manual pages. The Mosh research paper describes the design and evaluation of Mosh in more detail than you may want.

In addition, the Mosh: A State-of-the-Art Good Old-Fashioned Mobile Shell essay gives further information about the design principles behind Mosh, including the "prophylactic retransmission" technique.

Why you should trust Mosh with your remote terminal needs: we worry about details so obscure, even USENIX reviewers don't want to hear about them.

Remote-shell protocols traditionally work by conveying a byte-stream from the server to the client, to be interpreted by the client's terminal.

Mosh works differently and at a different layer. With Mosh, the server and client both maintain a snapshot of the current screen state. The problem becomes one of state-synchronization: getting the client to the most recent server-side screen as efficiently as possible.

This is accomplished using a new protocol called the State Synchronization Protocol , for which Mosh is the first application.

While SSP takes care of the networking protocol, it is the implementation of the object being synchronized that defines the ultimate semantics of the protocol.

Roaming with SSP becomes easy: the client sends datagrams to the server with increasing sequence numbers, including a "heartbeat" at least once every three seconds.

Every time the server receives an authentic packet from the client with a sequence number higher than any it has previously received, the IP source address of that packet becomes the server's new target for its outgoing packets.

Roaming works even when the client is not aware that its Internet-visible IP address has changed. The heartbeats allow Mosh to inform the user when it hasn't heard from the server in a while unlike SSH, where users may be unaware of a dropped connection until they try to type.

Mosh runs two copies of SSP, one in each direction of the connection. The connection from client to server synchronizes an object that represents the keys typed by the user, and with TCP-like semantics.

The connection from server to client synchronizes an object that represent the current screen state, and the goal is always to convey the client to the most recent server-side state, possibly skipping intermediate frames.

Because SSP works at the object layer and can control the rate of synchronization in other words, the frame rate , it does not need to send every byte it receives from the application.

That means Mosh can regulate the frames so as not to fill up network buffers, retaining the responsiveness of the connection and making sure Control-C always works quickly.

Protocols that must send every byte can't do this. One benefit of working at the terminal layer was the opportunity to build a clean UTF-8 terminal emulator from scratch.

Mosh fixes several Unicode bugs in existing terminals and in SSH, and was designed as a fresh start to try to be robust and correct even for pathological inputs.

Only Mosh will never get stuck in hieroglyphs when a nasty program writes to the terminal. The OS X Terminal unwisely tries to normalize its input before the vt state machine, causing it to misinterpret and become unusable after receiving the following input!

This was mistaken—instead, Terminal. See diagnostic explaining the need for this flag. The other major benefit of working at the terminal-emulation layer is that the Mosh client is free to scribble on the local screen without lasting consequence.

We use this to implement intelligent local echo. The client runs a predictive model in the background of the server's behavior, hypothesizing that each keystroke will be echoed at the cursor location and that the backspace and left- and right-arrow keys will have their traditional effect.

But only when a prediction is confirmed by the server are these effects actually shown to the user. We evaluated Mosh using traces contributed by six users, covering about 40 hours of real-world usage and including 9, total keystrokes.

These traces included the timing and contents of all writes from the user to the host and vice versa. The users were asked to contribute "typical, real-world sessions.

To evaluate typical usage of a "mobile" terminal, we replayed the traces over an otherwise unloaded Sprint commercial EV-DO 3G cellular Internet connection in Cambridge, Mass.

A client-side process played the user portion of the traces, and a server-side process waited for the expected user input and then replied in time with the prerecorded server output.

We speeded up long periods with no activity. The average round-trip time on the link was about half a second.

We replayed the traces over two different transports, SSH and Mosh, and recorded the user interface response latency to each simulated user keystroke.

The Mosh predictive algorithm was frozen prior to collecting the traces and was not adjusted in response to their contents or results.

Qualitatively, Mosh makes remote servers "feel" more like the local machine! Practical latency on the Internet is on the increase, with the rise of bufferbloat and sophisticated wireless links that optimize for throughput over delay.

And roaming is more common than ever, now that laptops and handheld devices have largely displaced desktops. SSH is great, but frustrating to use when you want to change IP addresses or have a long-delay link or a dodgy connection.

We think so. The design principles that Mosh stands for are conservative: warning the user if the state being displayed is out of date, serializing and checkpointing all transactions so that if there are no warnings, the user knows every prior transaction has succeeded, and handling expected events like roaming from one WiFi network to another gracefully.

Those don't seem too controversial, but fancy apps like Gmail-in-Chromium or on Android still behave atrociously on dodgy connections or after switching IP addresses.

Have you ever had Gmail leave an e-mail message in "Sending Us too. We think there may be considerable room for improvement in many network user interfaces from the application of these values.

To diagnose the problem, run locale on the local terminal, and ssh remotehost locale. On many systems, SSH will transfer the locale-related environment variables, which are then inherited by mosh-server.

If this mechanism fails, Mosh as of version 1. If neither mechanism is successful, you can do something like. You may also need to set LANG locally for the benefit of mosh-client.

It is possible that the local and remote machines will need different locale names. See also this GitHub ticket.

This means that mosh was able to start mosh-server successfully on the remote machine, but the client is not able to communicate with the server.

This generally means that some type of firewall is blocking the UDP packets between the client and the server.

Mosh will use the first available UDP port, starting at and stopping at If you are only going to have a small handful of concurrent sessions on a server, then you can forward a smaller range of ports e.

Tools like netstat, netcat, socat, and tcpdump can be useful for debugging networking and firewall problems. This problem can also be the result of a bug in glibc 2.

The problem causes mosh-server to segfault immediately on startup. We believe we have worked around this problem in Mosh 1. We're really not UTF-8 zealots.

But it's a lot easier to correctly implement one terminal emulator than to try to do the right thing in a variety of difficult edge cases. This is what GNU screen tries to do, and in our experience it leads to some very tricky-to-debug situations.

So mosh just won't start up until the user has everything configured for a UTFclean pathway. It may be annoying, but it also probably reduces frustration down the road.

Superscalar 2-way instruction execution and a vector floating-point unit particularly suited to 3d graphics were the highlights of this architecture.

SH-4 based standard chips were introduced around The SH-3 and SH-4 architectures support both big-endian and little-endian byte ordering they are bi-endian.

The SH-5 design supported two modes of operation. SHcompact mode is equivalent to the user-mode instructions of the SH-4 instruction set.

SHmedia mode is very different, using bit instructions with sixty-four bit integer registers and SIMD instructions. In SHmedia mode the destination of a branch jump is loaded into a branch register separately from the actual branch instruction.

This allows the processor to prefetch instructions for a branch without having to snoop the instruction stream. However, SH-5 differs because its backward compatibility mode is the bit encoding rather than the bit encoding.

The evolution of the SuperH architecture still continues. The latest evolutionary step happened around where the cores from SH-2 up to SH-4 were getting unified into a superscalar SH-X core which forms a kind of instruction set superset of the previous architectures.

Today [ when? The last of the SH-2 patents expired in Additional instructions are easy to add.

Several features of SuperH have been cited as motivations for designing new cores based on this architecture: [7]. It provides 16 general purpose registers, a vector-base-register, global-base-register, and a procedure register.

It is used in a variety of different devices with differing peripherals such as CAN, Ethernet, motor-control timer unit, fast ADC and others.

It was announced in early The devices feature standard peripherals such as CAN , Ethernet , USB and more as well as more application specific peripherals such as motor control timers, TFT controllers and peripherals dedicated to automotive powertrain applications.

It includes a much more powerful floating-point unit [note] and additional built-in functions, along with the standard bit integer processing and bit instruction size.

Almost no non-simulated SH-5 hardware was ever released, [13] and unlike the still live SH-4, support for SH-5 was dropped from gcc.

From Wikipedia, the free encyclopedia. Instruction set architecture by Hitachi. System Retrieved 3 August EE Times.

Hitachi created the SH family of processors and developed its first four major iterations, but has worked with ST since , when the companies agreed to share a common high-end microprocessor road map.

SuperH's initial product will be the SH4 core. Earlier SH versions will not be part of the spin-off agreement.

Archived from the original on May 11,

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